Character Design
Matchmaker: Dungeon Heart (2021-present)
Matchmaker: Dungeon Heart is an indie dating simulator game currently in early access. As lead artist for this game I had the opportunity to take characters from concepts all the way to final game assets. The brief was for 2D static pose characters with a series of expression for responding to in game dialogue choices. The game includes 9 datable characters that have a range of body types and gender expressions ad well as several support characters and enemies. Design work has been done in consultation with sensitivity readers for race, gender, and body diversity.
Character lineup
Razza the myconid (mushroom person) design exploration and final. Chosen designs from each stage are highlighted.
Oren the Gnoll (hyena person) design exploration and final. Chosen designs from each stage are highlighted.
Konstantina the Dullahan (headless horseman) design exploration and final. Chosen designs from each stage are highlighted.
Vanora the dragon final and expression sheet expression sheet.
Dragon design exploration
Calyx the Vampire expression sheet
Minotaur design exploration
Bathtub Shipwreck (2022)
Character design for short animation based on audio sourced from 11 Second Club. Reimagined the two shipwrecked characters as two bath toys stranded on the side. It was a fun challenge to work out how these toys would move and emote. Created as part of an acting for animation assignment.
Rubber Ducky Turnaround and Poses
Toy Boat expressive poses
Toy Boat turnaround and poses
Animation shcreenshot
mouth chart for Rubber Ducky
Alternative Designs from initial exploration
Nel the Cyborg and Friends (2022)
Created for an advanced character design assignment. The brief was to design one main character and several support characters for animation.
Colour and rendering exploration
Toon Boom rigged puppet
Original character sketch, character description and proportion exploration
Nel turn around
3D sculpture of Nel
Costume design
Character line up
3D sculpture of Nel
Friend character sheet
Enemy character sheet
Pet character sheet
Character redesign to match Kurzgesagt animation style
Character redesign to match Bluey animation style as action figue.
Nugget the old Gourd Dog (2021)
The days of being an energetic, young pupkin are behind Nugget. As a pedigree crop, she used to travel to all the country fairs, winning many a prize for her grand size and pristine coat. Nowadays, having grown to big to fit in the trailer, Nugget prefers to bask in the sun and watch the younger gourds as they busy themselves herding crops around the farm. When called Nugget to eager to heel although it can take her some time to get up and lumber over to her owner due to her sheer size.
Created for a character and environment design assignment.
Finished 2D puppet placed in environment
Turnaround
Colour and render exploration
3D clay sculpture
3D clay sculpture
3D clay sculpture
3D clay sculpture
3D clay sculpture
Puppet breakdown
Vegetable animal exploration
Vegetable animal exploration